16#include "client_connection.h"
Class that represents a connection between the server and a client.
Definition: client_connection.h:37
Class that represents the central server that connects to multiple clients.
Definition: server.h:39
void applicationMessageCallback(Client *client, std::string &message)
Handle receiving new client messages.
Definition: app_callback.cc:24
void applicationConnectCallback(Client *client)
Handle connecting to the server.
Definition: app_callback.cc:70